3ds max Master Class Series - 3ds max?:Advanced Character Rigging
Presented during SIGGRAPH 2004中文名称:3DS MAX:高级角色设置
英文名称:3ds.Max.Master.Class.Series.DVD.2.Advanced Character Rigging.
资源类型:Bin
地区:美国
语言:英语
简介:

语言:英语
此为3DS Max Master Class?系列 1~8教程中的第二张DVD教程,高级角色设置教学.
其他目录3DS MAX:创建动力学模拟教程
???????3DS MAX:角色设置和动画教程
?????? 3DS MAX:高级角色设置
????? ?3DS MAX:高级影视特效教程
?????? 3DS MAX:交通工具运用
????? 3DS MAX:放样秘密
????? 3ds max 材质和贴图原理
????? 3ds max 纹理贴图
????? Max大师级教程9 - 合成篇
全套共9DVD,全套购买80元
Rigging a character is an important, and challenging, part of the game and VFX workflow. Sergio Mucino, accomplished video effects and games artist discusses how to use “layered rigging” to create simple through advanced character rigs. The rig is the “user interface” to your character—it must be clear and precise to allow as much control as possible when animating the character.
The session begins with technical character rigging workflow and introduces skeletal design for advanced skinning deformations. It continues with topics such as advanced controllers, wires, expressions, scripts and embedded procedural animation. It finishes with skinning and morphing of facial expressions, the use of proxy geometry, and muscle-based deformation systems. |